Rewards
Guide for adding or changing the rewards from the robberies
This file can be located in peuren_burglary\shared\sh_rewards.lua.
You can edit the pre-configured items and options or add new items by following the example.
Config.Rewards = {
---Basic dealer diffrent shell rewards
['basic'] = {
['trailer'] = {--Shell type that is in Config.Shells
["worddrobe"] = {
Chance = 100,--The chance of this being in the house, from 1 to 100
Size = { x = 4, y = 4 },--Size of the interaction box
Items = {--Item rewards
--{ name = "item spawn name", min = min amount, max = max amount, chance = from 0-100 the chance of finding this item }
{ name = "stolentv", min = 1, max = 1, chance = 20 },
{ name = "stolenmusic", min = 1, max = 1, chance = 40 },
{ name = "key_craft_1", min = 1, max = 1, chance = 15 },
{ name = "key_craft_1", min = 1, max = 1, chance = 15 },
{ name = "black_money", min = 100, max = 2000, chance = 100 },
{ name = "clothe", min = 1, max = 3, chance = 100 },
{ name = "matryoshka", min = 1, max = 3, chance = 100 },
{ name = "money", min = 100, max = 1000, chance = 100 },
{ name = "phone", min = 1, max = 2, chance = 20 },
{ name = "radio", min = 1, max = 2, chance = 30 },
{ name = "gold_chain", min = 1, max = 2, chance = 40 },
{ name = "psp", min = 1, max = 2, chance = 50 },
{ name = "weed_joint", min = 3, max = 25, chance = 30 },
}
},
["microwave"] = {
Chance = 100,--The chance of this being in the house, from 1 to 100
Item = {
item = "stolenmicrowave",
amount = 1
}
},
["box"] = {
Chance = 100,--The chance of this being in the house, from 1 to 100
Size = { x = 4, y = 4 },--Size of the interaction box
Items = {--Item rewards
--{ name = "item spawn name", min = min amount, max = max amount, chance = from 0-100 the chance of finding this item }
{ name = "weed_seed", min = 1, max = 15, chance = 30 },
{ name = "stolenmusic", min = 1, max = 1, chance = 40 },
{ name = "key_meth_main_1", min = 1, max = 1, chance = 5 },
{ name = "black_money", min = 100, max = 2000, chance = 100 },
{ name = "clothe", min = 1, max = 3, chance = 100 },
{ name = "matryoshka", min = 1, max = 3, chance = 100 },
{ name = "money", min = 100, max = 1000, chance = 100 },
{ name = "phone", min = 1, max = 2, chance = 20 },
{ name = "radio", min = 1, max = 2, chance = 30 },
{ name = "gold_chain", min = 1, max = 2, chance = 40 },
{ name = "psp", min = 1, max = 2, chance = 50 },
{ name = "weed_joint", min = 3, max = 25, chance = 30 },
}
},
["computer"] = {
Chance = 100,--The chance of this being in the house, from 1 to 100
Size = { x = 4, y = 4 },--Size of the interaction box
Item = {--Item rewards
item = "laptop",
amount = 1
}
},
["bong_cabinet"] = {
Chance = 100,--The chance of this being in the house, from 1 to 100
Size = { x = 4, y = 4 },--Size of the interaction box
Items = {--Item rewards
--{ name = "item spawn name", min = min amount, max = max amount, chance = from 0-100 the chance of finding this item }
{ name = "trophy", min = 1, max = 2, chance = 60 },
{ name = "camera", min = 1, max = 1, chance = 50 },
{ name = "necklace", min = 1, max = 2, chance = 30 },
{ name = "key_coke_1", min = 1, max = 1, chance = 15 },
{ name = "clothe", min = 1, max = 3, chance = 100 },
{ name = "rolex", min = 1, max = 1, chance = 30 },
{ name = "black_money", min = 100, max = 2500, chance = 100 },
}
},
["tv_cabinet"] = {
Chance = 100,--The chance of this being in the house, from 1 to 100
Size = { x = 4, y = 4 },--Size of the interaction box
Items = {--Item rewards
--{ name = "item spawn name", min = min amount, max = max amount, chance = from 0-100 the chance of finding this item }
{ name = "money", min = 100, max = 1000, chance = 100 },
{ name = "meth_brick", min = 1, max = 25, chance = 40 },
{ name = "weed_seed", min = 1, max = 15, chance = 30 },
{ name = "matryoshka", min = 1, max = 2, chance = 60 },
{ name = "key_craft_1", min = 1, max = 1, chance = 20 },
{ name = "clothe", min = 1, max = 3, chance = 100 },
{ name = "psp", min = 1, max = 2, chance = 50 },
{ name = "gold_chain", min = 1, max = 2, chance = 30 },
}
},
["beer_fridge"] = {
Chance = 100,--The chance of this being in the house, from 1 to 100
Size = { x = 4, y = 4 },--Size of the interaction box
Items = {--Item rewards
--{ name = "item spawn name", min = min amount, max = max amount, chance = from 0-100 the chance of finding this item }
{ name = "burger", min = 1, max = 5, chance = 100 },
{ name = "water", min = 1, max = 4, chance = 100 },
{ name = "meth", min = 1, max = 55, chance = 100 },
{ name = "coke_bag", min = 1, max = 20, chance = 100 },
{ name = "key_heroin_1", min = 1, max = 1, chance = 20 },
{ name = "black_money", min = 100, max = 2500, chance = 100 },
}
},
["couch"] = {
Chance = 100,--The chance of this being in the house, from 1 to 100
Size = { x = 4, y = 4 },--Size of the interaction box
Items = {--Item rewards
--{ name = "item spawn name", min = min amount, max = max amount, chance = from 0-100 the chance of finding this item }
{ name = "money", min = 100, max = 1000, chance = 100 },
{ name = "weed_joint", min = 1, max = 20, chance = 30 },
{ name = "weed_seed", min = 1, max = 15, chance = 50 },
{ name = "matryoshka", min = 1, max = 2, chance = 100 },
{ name = "clothe", min = 1, max = 3, chance = 100 },
{ name = "key_meth_main_1", min = 1, max = 1, chance = 10 },
{ name = "psp", min = 1, max = 2, chance = 60 },
{ name = "gold_chain", min = 1, max = 2, chance = 40 },
}
},
["cabinet"] = {
Chance = 100,--The chance of this being in the house, from 1 to 100
Size = { x = 4, y = 4 },--Size of the interaction box
Items = {--Item rewards
--{ name = "item spawn name", min = min amount, max = max amount, chance = from 0-100 the chance of finding this item }
{ name = "ammo-9", min = 5, max = 40, chance = 60 },
{ name = "ammo-50", min = 5, max = 20, chance = 50 },
{ name = "ammo-rifle", min = 5, max = 30, chance = 40 },
{ name = "machine_receiver", min = 1, max = 2, chance = 5 },
{ name = "machine_receiver3", min = 1, max = 2, chance = 5 },
{ name = "pistol_mk_part_1", min = 1, max = 2, chance = 5 },
{ name = "pistol_mk_part_2", min = 1, max = 2, chance = 5 },
{ name = "mini_smg_clip", min = 1, max = 2, chance = 5 },
{ name = "mini_smg_trigger", min = 1, max = 2, chance = 5 },
{ name = "shotgun_part", min = 1, max = 2, chance = 5 },
{ name = "shotgun_part3", min = 1, max = 2, chance = 5 },
{ name = "shotgun_parts", min = 1, max = 2, chance = 5 },
}
},
},
['small'] = {--Shell type that is in Config.Shells
["worddrobe"] = {
Chance = 100,--The chance of this being in the house, from 1 to 100
Size = { x = 4, y = 4 },--Size of the interaction box
Items = {--Item rewards
--{ name = "item spawn name", min = min amount, max = max amount, chance = from 0-100 the chance of finding this item }
{ name = "stolentv", min = 1, max = 1, chance = 20 },
{ name = "stolenmusic", min = 1, max = 1, chance = 40 },
{ name = "key_craft_1", min = 1, max = 1, chance = 15 },
{ name = "black_money", min = 100, max = 2500, chance = 100 },
{ name = "clothe", min = 1, max = 5, chance = 100 },
{ name = "matryoshka", min = 1, max = 5, chance = 100 },
{ name = "money", min = 100, max = 1500, chance = 100 },
{ name = "phone", min = 1, max = 3, chance = 20 },
{ name = "radio", min = 1, max = 3, chance = 30 },
{ name = "gold_chain", min = 1, max = 3, chance = 40 },
{ name = "psp", min = 1, max = 3, chance = 50 },
{ name = "weed_joint", min = 3, max = 30, chance = 30 },
}
},
["microwave"] = {
Chance = 100,--The chance of this being in the house, from 1 to 100
Item = {--Item rewards
item = "stolenmicrowave",
amount = 1
}
},
["box"] = {
Chance = 100,--The chance of this being in the house, from 1 to 100
Size = { x = 4, y = 4 },--Size of the interaction box
Items = {--Item rewards
--{ name = "item spawn name", min = min amount, max = max amount, chance = from 0-100 the chance of finding this item }
{ name = "weed_seed", min = 1, max = 20, chance = 30 },
{ name = "stolenmusic", min = 1, max = 1, chance = 40 },
{ name = "key_meth_main_1", min = 1, max = 1, chance = 5 },
{ name = "black_money", min = 100, max = 2500, chance = 100 },
{ name = "clothe", min = 1, max = 5, chance = 100 },
{ name = "matryoshka", min = 1, max = 5, chance = 100 },
{ name = "money", min = 100, max = 1500, chance = 100 },
{ name = "phone", min = 1, max = 3, chance = 20 },
{ name = "radio", min = 1, max = 3, chance = 30 },
{ name = "gold_chain", min = 1, max = 3, chance = 40 },
{ name = "psp", min = 1, max = 3, chance = 50 },
{ name = "weed_joint", min = 3, max = 30, chance = 30 },
}
},
["computer"] = {
Chance = 100,--The chance of this being in the house, from 1 to 100
Size = { x = 4, y = 4 },--Size of the interaction box
Item = {--Item rewards
item = "laptop",
amount = 1
}
},
["bong_cabinet"] = {
Chance = 100,--The chance of this being in the house, from 1 to 100
Size = { x = 4, y = 4 },--Size of the interaction box
Items = {--Item rewards
--{ name = "item spawn name", min = min amount, max = max amount, chance = from 0-100 the chance of finding this item }
{ name = "trophy", min = 1, max = 3, chance = 60 },
{ name = "camera", min = 1, max = 1, chance = 50 },
{ name = "necklace", min = 1, max = 3, chance = 30 },
{ name = "key_coke_1", min = 1, max = 1, chance = 15 },
{ name = "clothe", min = 1, max = 5, chance = 100 },
{ name = "rolex", min = 1, max = 2, chance = 30 },
{ name = "black_money", min = 100, max = 2900, chance = 100 },
}
},
["tv_cabinet"] = {
Chance = 100,--The chance of this being in the house, from 1 to 100
Size = { x = 4, y = 4 },--Size of the interaction box
Items = {--Item rewards
--{ name = "item spawn name", min = min amount, max = max amount, chance = from 0-100 the chance of finding this item }
{ name = "money", min = 100, max = 1000, chance = 100 },
{ name = "meth_brick", min = 1, max = 30, chance = 40 },
{ name = "weed_seed", min = 1, max = 20, chance = 30 },
{ name = "matryoshka", min = 1, max = 5, chance = 60 },
{ name = "key_craft_1", min = 1, max = 1, chance = 20 },
{ name = "clothe", min = 1, max = 5, chance = 100 },
{ name = "psp", min = 1, max = 3, chance = 50 },
{ name = "gold_chain", min = 1, max = 3, chance = 30 },
}
},
["beer_fridge"] = {
Chance = 100,--The chance of this being in the house, from 1 to 100
Size = { x = 4, y = 4 },--Size of the interaction box
Items = {--Item rewards
--{ name = "item spawn name", min = min amount, max = max amount, chance = from 0-100 the chance of finding this item }
{ name = "burger", min = 1, max = 8, chance = 100 },
{ name = "water", min = 1, max = 6, chance = 100 },
{ name = "meth", min = 1, max = 65, chance = 100 },
{ name = "coke_bag", min = 1, max = 30, chance = 100 },
{ name = "key_heroin_1", min = 1, max = 1, chance = 20 },
{ name = "black_money", min = 100, max = 2800, chance = 100 },
}
},
["couch"] = {
Chance = 100,--The chance of this being in the house, from 1 to 100
Size = { x = 4, y = 4 },--Size of the interaction box
Items = {--Item rewards
--{ name = "item spawn name", min = min amount, max = max amount, chance = from 0-100 the chance of finding this item }
{ name = "money", min = 100, max = 1500, chance = 100 },
{ name = "weed_joint", min = 1, max = 30, chance = 30 },
{ name = "weed_seed", min = 1, max = 20, chance = 50 },
{ name = "matryoshka", min = 1, max = 5, chance = 100 },
{ name = "clothe", min = 1, max = 5, chance = 100 },
{ name = "key_meth_main_1", min = 1, max = 1, chance = 10 },
{ name = "psp", min = 1, max = 3, chance = 60 },
{ name = "gold_chain", min = 1, max = 3, chance = 40 },
}
},
},
--- OTHER SHELL TYPES FOLLOW THE SAME PATTERN
},
-- OTHER DEALERS FOLLOW THE SAME PATTERN
}
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