Reputation
Reputation configuration (sh_reputation.lua)
Reputation levels
Config.Reputation.Types = {
['corner_selling'] = {
levels = { min = 1, max = 100 },
multipliers = {--These values multiply the default values
newCustomerInterval = 0.5,--How long will the player will need to wait in seconds till a new customer shows up
robberyChance = 0.05,--Lowers robbery chance by the customer when doing a drug deal
callPoliceChance = 0.5,--The chance of the customer calling police on the player
priceBuff = 0.3--Increases customer offered price
}
},
['street'] = {
levels = { min = 1, max = 100 },
multipliers = {--These values multiply the default values
newCustomerInterval = 0.5,--How long will the player will need to wait in seconds till a new customer shows up
robberyChance = 0.05,--Lowers robbery chance by the customer when doing a drug deal
callPoliceChance = 0.5,--The chance of the customer calling police on the player
priceBuff = 0.3--Increases customer offered price
}
}
}
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