Reputation

Reputation configuration (sh_reputation.lua)

Reputation levels

Config.Reputation.Types = {
    ['corner_selling'] = {
        levels = { min = 1, max = 100 },
        multipliers = {--These values multiply the default values
            newCustomerInterval = 0.5,--How long will the player will need to wait in seconds till a new customer shows up
            robberyChance = 0.05,--Lowers robbery chance by the customer when doing a drug deal
            callPoliceChance = 0.5,--The chance of the customer calling police on the player
            priceBuff = 0.3--Increases customer offered price
        }
    },

    ['street'] = {
        levels = { min = 1, max = 100 },
        multipliers = {--These values multiply the default values
            newCustomerInterval = 0.5,--How long will the player will need to wait in seconds till a new customer shows up
            robberyChance = 0.05,--Lowers robbery chance by the customer when doing a drug deal
            callPoliceChance = 0.5,--The chance of the customer calling police on the player
            priceBuff = 0.3--Increases customer offered price
        }
    }
}

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