Job center

Job center ped, blip, vehicle spawns and package spawns

This file can be located in peuren_deliveries/shared/sh_main.lua.

Config.Locations = {--Don't touch this
    ['los_santos'] = {
        Blip = {--Don't touch this 
            sprite = 478,--Blip icon id
            color = 31,--Blip color id
            scale = 0.9,--Blip scale
        },

        Npc = {--Don't touch this 
            manager = {
                model = 's_m_m_postal_02',--Dealers ped model, model names can be found @ https://docs.fivem.net/docs/game-references/ped-models/
                pos = vector3(-424.06, -2789.73, 6.4),--Dealers positions
                heading = 318.68,--Dealers heading
                animation = {--This controls dealer animation, if you don't want this, make it to: animation = false
                    --Supported anim data format:
                        -- anim = ''
                        -- dict = ''
                        -- scenario = ''
                    --Examples:
                        -- anim = 'missexile3'
                        -- dict = 'ex03_dingy_search_case_base_michael'
                    scenario = 'WORLD_HUMAN_CLIPBOARD'
                }
            },

            warehouse_manager = {--Don't touch this 
                model = 's_m_m_gardener_01',--Dealers ped model, model names can be found @ https://docs.fivem.net/docs/game-references/ped-models/
                pos = vector3(-439.47, -2796.06, 7.3),--Dealers positions
                heading = 46.43,--Dealers heading
                animation = {--This controls dealer animation, if you don't want this, make it to: animation = false
                    --Supported anim data format:
                        -- anim = ''
                        -- dict = ''
                        -- scenario = ''
                    --Examples:
                        -- anim = 'missexile3'
                        -- dict = 'ex03_dingy_search_case_base_michael'
                    scenario = 'WORLD_HUMAN_CLIPBOARD'
                }
            }
        },

        Spawns = {
            vehicle = {
                { pos = vector3(-445.52, -2790.08, 6.0), heading = 44.35 },
                { pos = vector3(-450.58, -2794.5, 6.0), heading = 48.52 },
                { pos = vector3(-455.62, -2798.35, 6.0),  heading = 43.95 },
                { pos = vector3(-459.38, -2803.29, 6.0), heading = 47.37 },
                { pos = vector3(-464.3, -2807.36, 6.0), heading = 48.98 },
                { pos = vector3(-468.32, -2812.75, 6.0),  heading = 45.98 },
                { pos = vector3(-478.3, -2820.9, 6.0),  heading = 46.92 },
                { pos = vector3(-482.63, -2825.11, 6.0),  heading = 45.58 },
                { pos = vector3(-486.98, -2829.82, 6.0),  heading = 47.66 },
            },

            package = {
                { pos = vector3(-439.43, -2787.75, 6.0), heading = 137.14 },
                { pos = vector3(-441.46, -2785.25, 6.0),  heading = 131.58 },
                -- { pos = vector3(-426.57, -2808.48, 7.27), heading = 315.5 },
                -- { pos = vector3(-424.82, -2810.28, 7.27), heading = 308.63 },
            }
        },

        Stock = { min = 2, max = 20 } --How much stock at minimum has to be to be able to do deliveries, and how much maximum stock you can collect,
    }
}

Last updated