Basic Configuration

Configuration of the basic script functions

Key binds

This file can be located in peuren_garbagejob/shared/sh_main.lua.

Config.Keybinds = {
    placeTrash = 73,--Keybind to place the trash object on the ground
}

Outfits

This file can be located in peuren_garbagejob/shared/sh_main.lua.

Config.Outfits = {--Job outfits
    [`mp_m_freemode_01`] = {--Male
        tshirt_1 = 15,
        tshirt_2 = 0,
        arms     = 19,
        torso_1  = 22,
        torso_2  = 0,
        pants_1  = 90,
        pants_2  = 0,
        shoes_1 = 1,
        shoes_2 = 0,
        chain_1 = 0,
        chain_2 = 0,
        glasses_1 = 0,
        glasses_2 = 0,
        ears_1 = 0,
        ears_2 = 0,
    },
    [`mp_f_freemode_01`] = {--Female
        tshirt_1 = 14,
        tshirt_2 = 0,
        arms     = 15,
        torso_1  = 173,
        torso_2  = 0,
        pants_1  = 78,
        pants_2  = 2,
        shoes_1 = 77,
        shoes_2 = 0,
        chain_1 = 0,
        chain_2 = 0,
        glasses_1 = 0,
        glasses_2 = 0,
        ears_1 = 0,
        ears_2 = 0,
    },
}

Blips

This file can be located in peuren_garbagejob/shared/sh_main.lua.

Config.Blips = {
    center = {
        disable = false,--Disable this blip?
        sprite = 318,--Blip icon id
        color = 10,--Blip color id
        scale = 1.0,--Blip scale
        label = "Garbage depot",--Blip label
    },  

    recyclingCenter = {
        disable = false,--Disable this blip?
        sprite = 365,--Blip icon id
        color = 24,--Blip color id
        scale = 1.0,--Blip scale
        label = "Recycling center",--Blip label
    },  

    garbageZone = {
        disable = false,--Disable this blip?
        sprite = 318,--Blip icon id
        color = 10,--Blip color id
        scale = 1.0,--Blip scale
        label = "Garbage collection zone",--Blip label
        radius = {
            enabled = true,--If radius is enabled, players will have to find the car in that radius, otherwise it will add a blip directly on the car
            sprite = 9,--Radius id
            color = 18,--Radius color id
            offsets = math.random(-170.0, 170.0),--Radius offset,
            radius = 250--Radius size,
        }
    },

    garbage = {
        disable = false,--Disable this blip?
        sprite = 467,--Blip icon id
        color = 11,--Blip color id
        scale = 1.0,--Blip scale
        label = "Garbage",--Blip label
    },

    returnVehicle = {
        disable = false,--Disable this blip?
        sprite = 473,--Blip icon id
        color = 1,--Blip color id
        scale = 1.0,--Blip scale
        route = true,
        label = "Vehicle return point",--Blip label
    },

    deliverTrash = {
        disable = false,--Disable this blip?
        sprite = 473,--Blip icon id
        color = 1,--Blip color id
        scale = 1.0,--Blip scale
        route = true,
        label = "Trash delivery location",--Blip label
    }
}

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